Thursday, 18 January 2018

Ghost Archipelago: Lost Colossus

Look what just arrived in the post! It’s my advance author copy of Lost Colossus, the first supplement for Frostgrave: Ghost Archipelago which is due out in March. It is always a slightly magical moment for a writer when you first see your work as a proper book, all beautifully designed, and integrated with artwork and photography. (How awesome is that cover artwork by Dmitry Burmak!)

So, what is Lost Colossus? Essentially, it is a big, ten-scenario campaign for Ghost Archipelago, similar in many ways to Thaw of the Lich Lord for Frostgrave. That said, I think Lost Colossus actually has a stronger narrative drive, aided by the fact that the scenarios are linked mechanically as well as through the narrative.

The book also includes a few new specialist crew members to hire as well as the obligatory new treasures and new monsters. Probably my favourite part of the new book is the short section on snake-men, which gives them their own brand of magic, including new spells.

Anyway, I’m sure there will be more news about this in the next month or so, including new miniatures that will be available at the same time. Did someone say plastic snake-men?

Wednesday, 10 January 2018


Earlier this week, I got frustrated with my painting. I had been pressuring myself to get some stuff done, and it was taking all of the fun out of it. So, instead, I threw 80% of my lead pile into a box and stuck the box at the top of my closet. Out of sight, out of mind, I hope.

Of the remaining figures, I selected just two to put on top of my painting table - a pair of warriors of Lamedon from The Lord of the Rings range. I had painted the third figure in the pack nearly a year ago, but for some reason never got back round to these two.

With only these two figures to focus on, I was astounded by how quickly (and how enjoyably) I blasted through them. I had one minor set-back, when I realized I was out of white paint, the colour I had been intending for their cloaks, but I just painted them red instead. Actually, I think the red looks better. The original guy with the white cloak can be an officer or chosen man or something.

Having finished up these proud warriors, I have selected just three more figures to stare at me from the painting table. Hopefully, I will have just as much fun working on them.

Tuesday, 9 January 2018

No Complaints

It is the time of year when everyone asks if you have any resolutions. In the past, I have been more into writing a list of goals (which I invariably fail to achieve) than in setting resolutions, but decided I would start this year with one. I am resolved to stop complaining.

I don't know if I complain more than average, or if people consider me a complainer, but too often I hear myself letting out a little moan, and I've got three reasons it is time to stop.

1. I have nothing to complain about. Currently, I have a nice house, a healthy family, enough money that I don't have to worry about it day-to-day, professional success, etc. The more good that is in my life, the more any complaint I could make just sounds petty.

2. There is almost nothing as boring as listening to someone complain. To modify a famous phrase, 'Better to keep your mouth shut and be thought boring than to open your mouth and prove it.'

3. The older I get, the more convinced I am that we construct a large portion of our own reality with our thoughts and speech. Thus, the more I complain, the more real I make those complaints. Why would I want to do that? Better to talk about my great wife, great kids, great job, etc.

I am sure I will fail at this resolution from time to time. Perhaps I will fail every day, but, I think as long as I keep it in mind, I will at least complain less, and that will be victory enough.

Thursday, 14 December 2017

Spellcaster Update

Just a quick update. First a big thank you to everyone who has purchased Issue 2. The issue spent several days at the top of RPGNow's best-sellers list, and has picked up a 'Popular Silver Pick' award.

The good news is, the Print-on-Demand version is now available. I got my proof copy in the mail yesterday, and I've got to say it looks pretty good. Okay, it's not up to the standards of traditional printing, but it is a very satisfying, perfect bound, little booklet.

On the downside, our battles with Kindle continue. We think we are closing in on a solution, but I am still hesitant to give a specific date for this.

Anyone been killed by a dragon yet?

Tuesday, 12 December 2017

Ghost Archipelago: The Fire Swamp

For those of you who just can't get enough Frostgrave: Ghost Archipelago (many thanks!), there is a new scenario in this months Tabletop Gaming magazine. I wrote this one as a little bit of fun. It is based on one of the best parts of, that absolute classic, The Princess Bride and features a trio of dangers to vex the Heritors and their crews!

The issue is available both in print and in digital.

If you are into boardgames, wargames, and role-playing games, this is probably a magazine worth checking out. It covers all three and it has just announced that it is going monthly.

Friday, 8 December 2017

Dragons have come to Frostgrave!

Which is my dramatic way of saying that Spellcaster: The Frostgrave Magazine, Issue 2 is now available!

You can currently purchase it from RPGNow as a PDF for $6.

A print-on-demand version is currently awaiting approval of the printed files, but it should be up any day now. The printed version will cost $9, plus shipping.

The magazine will hopefully be offered on Amazon in the near future, although, at the moment, I am having some formatting issues that are delaying it.

There are plans to make this issue available in all of the same languages as Issue 1.

To answer a question that many people have asked, I will be looking at getting Issue 1 redesigned in the new format and also made available as print-on-demand. I don't yet have a time scale for that.

Anyway, I hope everyone enjoys the new issue. Feel free to tell me what you like and don't like about it, so that I can hopefully make Issue 3 even better.

Wednesday, 6 December 2017

What is Kickstarter For?

One of my oldest and best friends, Barrett Stanley, is currently running a Kickstarter to try and fund the second issue of his science-fiction comic, Heartbreak Quadrant. I have, of course, backed the project, because I like the comic, but mostly because I really want to help my friend fulfill his goal of becoming a full-time comic artist. And that, to me, is what Kickstarter is really all about.

A few years ago, I backed my first Kickstarter project, Afterlife from Anvil Industries. I loved the look of their models, and once the Kickstarter had funded, it seemed like cool new models were added every day. It was exciting to watch the pledge levels go up, and I felt like I was winning prizes every time a new level was hit. Six months or so later, I received my figures. They were superb – really, I heartily recommend them, but, the truth was, I was no longer excited by them. My interest in them was six months ago. I had moved on.

I learned a really important lesson from that kickstarter. I am such a wargaming butterfly that I can never predict where my interests will lie in six months (and that’s a pretty quick turn-around for a lot of kickstarters). There really is no point for me in pre-ordering. I’d much rather have the money in my pocket to order something I want and will enjoy right now. Even if this means I end up paying ‘more’, or missing out on a few exclusives, I will still get more value for my money by waiting.

No, for me, Kickstarter only matters if I am truly helping to create something that otherwise will not exist. Without Kickstarter, I doubt my friend would be able to raise the money for his comic book, especially without the marketing power that comes with a Kickstarter. And, it doesn’t matter if the comic comes 3, 6, or 12 months later; I know I will be glad that I was a part of its creation.

I believe that this was the original goal of Kickstarter, to be a force for creative possibility, and, I believe this is still when it is at its best.

Take a look at Barrett's comic and see if it's something you'd like to be a part of making exist. Also, keep an eye out here, as next year Barrett and I will be working together on a project that is likely to be of interest to a lot of wargaming fans.